V1.1.0 Release
Space Combat Engine » Devlog
V1.1.0 is released!
I am happy to announce the newest version of the project, version 1.1.0. This is a major update that brings many new features to the project.
>Demo project, generate battles based on sliders by changing the battle size, combat type (infinite or battle), number of factions and start position (random or fixed),
>Fixed a bug where the game could crash due to object instances not existing.
>Improved code commenting,
>Improved indentation and formatting,
>Updated the manual,
>Added more variables for combat, fallback range and attack range.
> Improved the ship AI
Happy coding!
Files
sce_1.0.0.yymp 167 kB
Sep 08, 2019
sce_1.1.0.yymp 205 kB
Sep 14, 2019
Get Space Combat Engine
Buy Now3.00€ EUR or more
Space Combat Engine
Space Combat Engine for GMS 2
Status | In development |
Category | Tool |
Author | Vincent |
Tags | asset, code, engine, gamedev, GameMaker, hendracle, Project template |
More posts
- V1.2.0 Release - What's new?Jun 19, 2020
Leave a comment
Log in with itch.io to leave a comment.